Vile Germs
Spell Equip

Vile Germs

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A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 7, 2026
35± 8/ 100
Power Score
Intrinsic 34
Deck 35

Vile Germs — Power Evaluation

Final Score: 35 ± 8 · Confidence: Medium

  • Intrinsic: 34 · Deck: 35 · Meta: provisional
  • Primary role: Utility

Why it scores here

Vile Germs is a single-effect equip spell that gives +300 ATK/DEF to a Plant-type monster. It converts into a small, conditional stat boost and nothing more: it adds no body, no card advantage, and no interaction. Its score comes mainly from being a cheap, single-copy, garnet-free spell that appears in 11 sampled decks, mostly alongside Infinitrack and Mikanko. The high ATK/DEF it adds earns no points by itself.

Axis scores

Axis Score Evidence
Accessibility 40 Ordinary spell with no searcher in evidence; it appears in 11 of 11 sampled decks at 1 copy each, so it is reachable but not guaranteed to be live (observed, inferred).
Combo & Conversion 25 Text grants +300 ATK/DEF only while equipped to a Plant; no combo boards are recorded, so conversion is text-only (verified, inferred).
Resource Economy 20 No draw, search, or recursion in the text; it is a -1 with no return (verified).
Effect & Interaction 5 No negation, removal, or hand-trap effect in the text (verified).
Material Utility 10 Spell card, not a monster, so it cannot be used as material (verified).
Resilience & Flexibility 25 Relies on a Plant target staying on the field and has no redundancy or recovery in the text (inferred).
Deck-Building Efficiency 70 Single-copy spell with no garnet or lock restriction, and it runs at 1 copy in every sampled deck (verified, observed).

Calculation

Weight profile: Utility / no clear role (default), no blend. Intrinsic ≈ 34, Deck ≈ 35, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap single-copy spell with no deckbuilding restriction
  • Plant-type stat boost usable across 4 sampled archetypes (Mikanko, Infinitrack, Vaylantz, plus one unlabelled deck)

Weaknesses

  • No combo, search, draw, or interaction effect in the text
  • Conditional on a Plant-type monster being on the field
  • Ceiling is a flat +300 ATK/DEF with no board-building effect

Counters / choke points

  • Spell/Trap destruction or equip-removal effects (inferred; no specific counter cards in evidence)

Best use

Utility equip spell for Plant-type monsters. Decks: Infinitrack, Mikanko, Vaylantz. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: +300 ATK/DEF to an equipped Plant-type monster; Formats: TCG, OCG, MasterDuel, DuelLinks; Sampled decks: 11, all running 1 copy in the main deck
  • Observed: Appears in 11 of 11 sampled decks; 90.9% of decks are in gameplay type 6, with 4 distinct archetypes; Top partners are Infinitrack cards at 90.9% co-occurrence
  • Inferred: Value depends on a Plant-type monster being on the field; No searcher or recursion route in evidence, so accessibility is an estimate
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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